Well if you understand how to write classes and you are an experienced programmer; I could see this engine having alot of unique potential. I dont believe that any programmer or artist should have to spend hours trying to place an object correctly and have to fool around with trying to get just the right shader or level of HDR just perfect. I loved how easy it was to place an entity and have it appear in 3D with a generic shader already attached and then use a slider to adjust the proper color of sky and HDR. Those type of things I would consider inconsequential but important. Having the engine take care of the little things for me is pretty darn convenient. I've only recently started learning about classes so this type of scripting would take me awhile to wrap my brain around.