#ifdef HARD // Additional samples for high strength sampleB5 = tex2D( g_samSrcColor, Tex.xy - vecViewPort.zw*11. ); sampleF5 = tex2D( g_samSrcColor, Tex.xy + vecViewPort.zw*11. ); sampleB6 = tex2D( g_samSrcColor, Tex.xy - vecViewPort.zw*14. ); sampleF6 = tex2D( g_samSrcColor, Tex.xy + vecViewPort.zw*14. ); #endif
if(hard) { // Additional samples for high strength sampleB5 = tex2D( g_samSrcColor, Tex.xy - vecViewPort.zw*11. ); sampleF5 = tex2D( g_samSrcColor, Tex.xy + vecViewPort.zw*11. ); sampleB6 = tex2D( g_samSrcColor, Tex.xy - vecViewPort.zw*14. ); sampleF6 = tex2D( g_samSrcColor, Tex.xy + vecViewPort.zw*14. ); }
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