Then MAKE two different pointers to this Bitmap:
Code:
BMAP* picture1 = "picture.png";
BMAP* picture2 = "picture.png";
PANEL* panel1 = {bmap = picture1;}
PANEL* panel2 = {bmap = picture2;}



Maybee that is not what you need, maybee you can create a second bitmap with the same size with bmap_createblack() and copy your orginalbitmap in this one. So your folder is not bigger, contains only one bmap.

Last edited by Widi; 12/16/10 22:13.