I know this seems like an absolutely trivial issue, but no matter how much reading I do in the manual or on the boards, or how many different things I try, I can't seem to make this work. All I want to do is make the player able to pick up a coin, such that when the player touches a coin an event is called. I've tried having the coins c_scan for the player, as well as the other way around. I've tried having the coin c_rotate with ENABLE_IMPACT so that the event is called, but the event is called as soon as the coins are created. What could I do to make this work? It should be so simple! If someone can show me what code to use, there won't be any room for stupid mistakes on my part wink


"If it's true what you say to me, that the whole world will mourn his death - If the whole world will weep, I will give him back his breath."