Code:
action coin()
{
	while(me)
	{
		c_scan(my.x,my.pan,vector(360,360,75),IGNORE_ME);
		if(you == player)
		{
			coins += 1;
			ent_remove(me);
		}
		wait(1);
	}
}



Just take this as action an add it to the coin, coins is the variable vor the coins that the player have, c_scan scans for the player, type in the script of your player
Code:
player = me;



For further questions ask laugh


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011