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Re: 256kb Game Contest
[Re: Damocles_]
#350674
12/18/10 03:59
12/18/10 03:59
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Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
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Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
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100k,  I have script only and sit on 180kb. Not a single image used hehe.
Last edited by Joozey; 12/18/10 03:59.
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Re: 256kb Game Contest
[Re: Joozey]
#350675
12/18/10 04:02
12/18/10 04:02
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Joined: Feb 2009
Posts: 2,154
Damocles_
OP
Expert
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OP
Expert
Joined: Feb 2009
Posts: 2,154
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Re: 256kb Game Contest
[Re: Joozey]
#350702
12/18/10 13:26
12/18/10 13:26
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Joined: Oct 2007
Posts: 5,211 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
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I am using only a single resource file, 64x64 tga file. No sounds yet though. Everything else, generated at runtime. (there will be more (text) files ranging from 2 to 4kb unpacked)
hint: you can create terrains without resources on latest a8 version.
Last edited by Quadraxas; 12/18/10 13:29.
3333333333
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