#include <acknex.h>
void main() {
level_load(NULL);
vec_set(&sky_color, COLOR_WHITE);
while (1) {
draw_point3d(vector(32, 0, 5), vector(0, 255, 255), 100, 2);
draw_point3d(vector(32, 0, -5), vector(0, 128, 255), 100, 2);
draw_line3d(vector(32, -32, 0), NULL, 100);
draw_line3d(vector(32, -32, 0), vector(0, 0, 255), 100);
draw_line3d(vector(32, 32, 0), vector(0, 0, 255), 100);
wait(1);
}
}