something to this effect, but it does not work...
the texts and the entitys are defined in another script that hold all the variables and filed data.....
I'd really like to just read it into one text object from a specific line and stop reading at another line, but....I have no clue how to do that....
function get_quest_file()
{
quest_id = NPC_active.skill11;
if(quest_id == 1000)
{
txt_load(dialogue_txt,"quest_1000.txt");
file_str_write ((temp_txt.pstring)[0],(dialogue_txt.pstring)[3]);
file_str_write ((temp_txt.pstring)[1],(dialogue_txt.pstring)[4]);
file_str_write ((temp_txt.pstring)[2],(dialogue_txt.pstring)[5]);
}
}