if(my.pan < temp_turn.pan) { my.pan += (abs(my.pan-temp_turn.pan) / 10); } else { my.pan -= (abs(my.pan-temp_turn.pan) / 10); } if(my.tilt < temp_turn.tilt) { my.tilt += (abs(my.tilt-temp_turn.tilt) / 10); } else { my.tilt -= (abs(my.tilt-temp_turn.tilt) / 10); }
my.pan += ang(temp_turn.pan-my.pan)*0.1*time_step; my.tilt += ang(temp_turn.tilt-my.tilt)*0.1*time_step;
Gamestudio download | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de