Originally Posted By: Firoball
So just drop it into the engine, mark the feature as DONE and let the user decide grin

This was our intention, but it turned out that it was not worth the hassle. The scenes where instancing offered any advantage, in the form of a frame rate increase, were rare in an ABT engine. In many scenes it was even slightly slower, due to the sorting overhead. Thus, almost no one would have used model instancing and we saved the precious implementation time for other features.

We're often testing methods to improve the renderer, but not all get implemented in a release.