Hello.

Trying to make something with PhysX but have some problems.
The thing is that i have two physx entity's (box and a plate)
Box is Dynamic and plate is Static entity with "pXent_settriggerflag"

The box falls on the plate and calls the trigger event - That is ok, but the box falls trough the plate ? (Why and how is it possible that the box falls trough the plate ???)

Maybe someone had already this problem?
Thank You...