/////////////////////////////// #include <acknex.h> #include <default.c> #include <ackphysx.h> /////////////////////////////// function Create_ent(ENTITY**ent,char*filename,VECTOR*position) { ent = ent_create(filename,position,NULL); } ENTITY* box; function main() { physX_open(); level_load("level.hmp"); Create_ent(box,"cube.mdl",vector(0,0,0)); box.x=90; }
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