///////////////////////////////
#include <acknex.h>
#include <default.c>
#include <ackphysx.h>
///////////////////////////////
function Create_ent(ENTITY**ent,char*filename,VECTOR*position)
{
ent = ent_create(filename,position,NULL);
}
ENTITY* box;
function main()
{
physX_open();
level_load("level.hmp");
Create_ent(box,"cube.mdl",vector(0,0,0));
box.x=90;
}