Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (bdgogo), 1,447 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19056 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 5 1 2 3 4 5
Re: Forecast-site Model Instancing??? [Re: HeelX] #349625
12/09/10 17:40
12/09/10 17:40
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
I agree....


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: Forecast-site Model Instancing??? [Re: Nowherebrain] #349657
12/09/10 22:09
12/09/10 22:09
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
User
rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh
d3d_instancing function for Sprite instancing is already implemented (A8 Pro Only), but for Model instancing is not yet supported at the moment.

Anyway, I think that Model instancing will be added soon, maybe.


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: Forecast-site Model Instancing??? [Re: rojart] #351544
12/26/10 20:18
12/26/10 20:18
Joined: Aug 2008
Posts: 394
Germany
Benni003 Offline OP
Senior Member
Benni003  Offline OP
Senior Member

Joined: Aug 2008
Posts: 394
Germany
Originally Posted By: rojart
d3d_instancing function for Sprite instancing is already implemented (A8 Pro Only), but for Model instancing is not yet supported at the moment.

Anyway, I think that Model instancing will be added soon, maybe.


I hope... I'm not happy that JCL does't say anything about this.

Re: Forecast-site Model Instancing??? [Re: Benni003] #351582
12/27/10 10:03
12/27/10 10:03
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Model instancing was implemented some months ago, but never made it into a release. We found that the speed gain in normal levels was too small for being a useful feature.

Re: Forecast-site Model Instancing??? [Re: jcl] #351587
12/27/10 10:29
12/27/10 10:29
Joined: Aug 2008
Posts: 394
Germany
Benni003 Offline OP
Senior Member
Benni003  Offline OP
Senior Member

Joined: Aug 2008
Posts: 394
Germany
Thanks jcl for telling us.

Re: Forecast-site Model Instancing??? [Re: Benni003] #351600
12/27/10 13:05
12/27/10 13:05
Joined: Jul 2008
Posts: 894
T
TechMuc Offline
User
TechMuc  Offline
User
T

Joined: Jul 2008
Posts: 894
Communication is everything.. A nice marketing strategic which is not known by everyone wink

btw:
xna with model-instancing: http://create.msdn.com/assets/cms/images/XNA_MeshInstancing_01_large.jpg
xna without model instancing: http://create.msdn.com/assets/cms/images/XNA_MeshInstancing_02_large.jpg

Re: Forecast-site Model Instancing??? [Re: TechMuc] #351601
12/27/10 13:26
12/27/10 13:26
Joined: Aug 2008
Posts: 394
Germany
Benni003 Offline OP
Senior Member
Benni003  Offline OP
Senior Member

Joined: Aug 2008
Posts: 394
Germany
Originally Posted By: TechMuc
Communication is everything.. A nice marketing strategic which is not known by everyone wink

btw:
xna with model-instancing: http://create.msdn.com/assets/cms/images/XNA_MeshInstancing_01_large.jpg
xna without model instancing: http://create.msdn.com/assets/cms/images/XNA_MeshInstancing_02_large.jpg


Wow this is so much different!!! So why there is not so much difference in A8 ?
I think special the PSSM Shadows with many renderpasses could be much more faster with model-instancing!!!!

Re: Forecast-site Model Instancing??? [Re: TechMuc] #351603
12/27/10 13:28
12/27/10 13:28
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
And now tell us, where one would have such a scene for more than just demonstrating, with just many times the exactly same object...

Re: Forecast-site Model Instancing??? [Re: Slin] #351604
12/27/10 13:36
12/27/10 13:36
Joined: Aug 2008
Posts: 394
Germany
Benni003 Offline OP
Senior Member
Benni003  Offline OP
Senior Member

Joined: Aug 2008
Posts: 394
Germany
Originally Posted By: Slin
And now tell us, where one would have such a scene for more than just demonstrating, with just many times the exactly same object...


There are many same objects if you have a big vegetation, maybe road models etc.

Re: Forecast-site Model Instancing??? [Re: Benni003] #351607
12/27/10 13:50
12/27/10 13:50
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
You don't want every second tree to look the same, same about a street and for simpler vegetation, isn't there already sprite instancing?
Also, instancing can even slow things down in many cases especially with more complex objects than flat planes or boxes.

Page 2 of 5 1 2 3 4 5

Moderated by  aztec, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1