pt1: what changed to your netbook? I never really used dplay_status... i prefered the "connection" variable.


pt2: the end of "Workshop25: Multiplayer" from
http://tutorial.3dgamestudio.net/index_d.htm
gives a hint about Hosting an online game...

the engines commandlines are listed in the manual.
http://www.conitec.net/manual_d/a-black.htm

I can't think of anything special to do when you put it on a server except to open up ports and use the right IP-address to connect (for LAN the local ip 192.168... for internet the ip you see on http://www.whatismyip.com/)
If you want to list multiple server to choose from like in the steam server browser it gets a little more complex, i guess ANET or GSTNET would help you with that.



Edit: uh the links aren't in english, sry for mixing languages.
here the tutorialpage http://tutorial.3dgamestudio.net/
cant find the commandline part in the english manual right now, but it should be there somewhere^^

Last edited by Fussfoehn; 01/08/11 13:49.