hi,folks.i use particles as my weapons'muzzle because create a entity as muzzle is so slow that can not be set the correct position. But problem is the particles always be clipped out when the player near the wall.so is it possible to set the particles like entity's ZNEAR to prevent clipping by walls or other entities?
well,i am chinese. my english is very poor. please help me!


Full of my eyes are class struggles.....