well, i have tried to create the spirite at runtime--which is a only 3kb tga picture.but it ...well,when the player is moving,the muzzle can not "catch" up with the player,especially the weapons function's loop is too long(because of lots of guns). your tut give me another way make it, thx a lot

Last edited by tzw; 01/16/11 10:44.

Full of my eyes are class struggles.....