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Re: Gravity Gun with ODE-Physics [Re: snake67] #354158
01/16/11 08:47
01/16/11 08:47
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
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Joined: May 2009
Posts: 5,377
Caucasus
Looks better (but a bit buggy, especially box covers), but one thing looks odd, when you hold object and move with it, looks like vector for object was declared after object was holden (the way it lag after players movement). But that is just my opinion laugh Other ways looks good.


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Re: Gravity Gun with ODE-Physics [Re: 3run] #354176
01/16/11 11:56
01/16/11 11:56
Joined: Nov 2008
Posts: 946
T
the_clown Offline
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the_clown  Offline
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T

Joined: Nov 2008
Posts: 946
I guess that's because the object is not placed manually but by use of the physics engine, so it isn't set to a vector, but insetead a force is applied that moves it to the desired position. However, correct me if I'm wrong.

Looks good in my opinion. I'd like to read more about the project itself.

Last edited by the_clown; 01/16/11 11:58.
Re: Gravity Gun with ODE-Physics [Re: the_clown] #354183
01/16/11 12:31
01/16/11 12:31
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
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3run  Offline
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Posts: 5,377
Caucasus
Yes, I didn't mean that he used vectors, I just gave that as an example.


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Re: Gravity Gun with ODE-Physics [Re: 3run] #354195
01/16/11 16:01
01/16/11 16:01
Joined: Sep 2003
Posts: 648
Switzerland
snake67 Offline OP
User
snake67  Offline OP
User

Joined: Sep 2003
Posts: 648
Switzerland
Yes, this would look a lot better, if the force was applied at the hit.x coordinates relative to the object (maybee shifted into it a little bit). I tried but didnt get it to work that way yet...

Re: Gravity Gun with ODE-Physics [Re: snake67] #354204
01/16/11 17:19
01/16/11 17:19
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
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3run  Offline
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Posts: 5,377
Caucasus
What physics engine you used? ODE or PhysX?


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Re: Gravity Gun with ODE-Physics [Re: 3run] #354236
01/16/11 23:46
01/16/11 23:46
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
Originally Posted By: 3run
What physics engine you used? ODE or PhysX?
Ahm? you read the topic ?

Re: Gravity Gun with ODE-Physics [Re: darkinferno] #354249
01/17/11 05:40
01/17/11 05:40
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
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3run  Offline
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Posts: 5,377
Caucasus
Duh...sorry my bad grin


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