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Re: Hitbox Solution with Editor, now with A7 support! [Re: the_clown] #354233
01/16/11 23:30
01/16/11 23:30
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Great tool , it should be included in A8 Download laugh

Reminds me Mattinee editor for Unreal engine.

Does it works with A8 or only A7 ?

Re: Hitbox Solution with Editor, now with A7 support! [Re: ratchet] #354250
01/17/11 06:49
01/17/11 06:49
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Absolutely unrelated to matinee.

There is a similiar editor in UDK, but it's called Physics asset tool(phat):

http://udn.epicgames.com/Three/PhATUserGuide.html


3333333333
Re: Hitbox Solution with Editor, now with A7 support! [Re: Quad] #354254
01/17/11 07:46
01/17/11 07:46
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
Is there any way to make same like this but for ragdolls editor?


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Re: Hitbox Solution with Editor, now with A7 support! [Re: 3run] #354286
01/17/11 13:36
01/17/11 13:36
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
Senior Expert
Superku  Offline OP
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Thanks.
Quote:
you solve the gimbal lock problem using a third vertex if I got it right?

Correct!
The download is for A8 (http://www.superku.de/HED.zip). If you have A7, you will need to download the A7-fix, too (see first post).

Quote:
Is there any way to make same like this but for ragdolls editor?

I've already thought about that, too. Maybe I will create a ragdoll editor in ~March.


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Re: Hitbox Solution with Editor, now with A7 support! [Re: Superku] #354292
01/17/11 14:47
01/17/11 14:47
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
Thank you, that will be really great contribution laugh


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Hitbox Solution with Editor, now with A7 support! [Re: 3run] #354353
01/17/11 22:09
01/17/11 22:09
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
im glad this uses lb_gui, i had at first underrated that contrib, but really this goes to show how versitle it is, btw I will be using your solution in my up coming online shooter (i've just gotta finish up a little cient work before I can get it online to show) but thanks for the contribution.

Re: Hitbox Solution with Editor, now with A7 support! [Re: Superku] #354704
01/21/11 08:24
01/21/11 08:24
Joined: Feb 2008
Posts: 22
R
RaceBert Offline
Newbie
RaceBert  Offline
Newbie
R

Joined: Feb 2008
Posts: 22
Really great work!!

I am looking foeward to your Ragdoll Editor.

Maybe you will make a Softbody Plugin (much more important)

If yes let me now please - I keep my fingers crossed...

Last edited by RaceBert; 01/21/11 08:25.

A8 PRO
Worst possible programmer (as bad as my english)
Re: Hitbox Solution with Editor, now with A7 support! [Re: Superku] #354708
01/21/11 09:02
01/21/11 09:02
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Originally Posted By: Superku

Quote:
Is there any way to make same like this but for ragdolls editor?

I've already thought about that, too. Maybe I will create a ragdoll editor in ~March.


I've been thinking about this too, maybe we should team up and get my ragdoll code converted properly w/ editor laugh

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Hitbox Solution with Editor, now with A7 support! [Re: Helghast] #354723
01/21/11 12:33
01/21/11 12:33
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
This is really great idea. laugh Team up and you'll make really great tool.
I'll be waiting for it.
And both of this tools must be add in A8 (if ragdools will be converted to PhysX), but please don't forget about A7 users.


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Re: Hitbox Solution with Editor, now with A7 support! [Re: Superku] #406278
08/16/12 00:24
08/16/12 00:24
Joined: Jul 2008
Posts: 168
8
82RJZAE Offline
Member
82RJZAE  Offline
Member
8

Joined: Jul 2008
Posts: 168
Hi, is there any way to still download this contribution? The link is dead!

Thank you very much!

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