0 registered members (),
1,209
guests, and 0
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: LBGUI - RELEASE
[Re: 3run]
#354866
01/22/11 19:58
01/22/11 19:58
|
Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
|
Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
|
was working on a new theme for lbgui, but then accidentaly saved wrong files over them. Going to remake them though.
Last edited by Quadraxas; 01/22/11 19:58.
3333333333
|
|
|
Re: LBGUI - RELEASE
[Re: SchokoKeks]
#355826
01/29/11 12:23
01/29/11 12:23
|
Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
Serious User
|
Serious User
Joined: Jul 2005
Posts: 1,930
Austria
|
What you could also implement is an easy interface. I saw this in other c-libraries. If you don't need the full functionality of the library you can use the easy interface: It has functions with less parameters and functionality but are shorter and easier to use.
I saw such an easy interface wrapper in the lite-c contributions, but it could also be implemented by default.
ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)! get free version
|
|
|
Re: LBGUI - RELEASE
[Re: Rondidon]
#355838
01/29/11 13:43
01/29/11 13:43
|
Joined: Sep 2003
Posts: 303 Germany
Clemens
Senior Member
|
Senior Member
Joined: Sep 2003
Posts: 303
Germany
|
I really like the LBGUI - even if I didn't worked a lot with it YET and it get some critics... Implement some of the suggestions like making it more structural/user friendly and implement the most important features like multiline text field, text selection and copy/past - would be awesome Thanks anyway for that good stuff! (who knows when ever conitec would have released their GUI DLL -> but I remember it had a "high priority" until it was removed - guessing cause of Lukas' GUI )
|
|
|
Re: LBGUI - RELEASE
[Re: Clemens]
#355870
01/29/11 16:49
01/29/11 16:49
|
Joined: May 2007
Posts: 2,043 Germany
Lukas
OP
Programmer
|
OP
Programmer
Joined: May 2007
Posts: 2,043
Germany
|
Thanks for the kind words. The skin.c is a good idea. I can make it be usable as a header script that is included at the beginning of the main script for all who want to use the default skin. Before I'd make an editor, I think it would be useful to make an XML-like syntax for defining GUI elements. Then I could make an editor that creates those XML files. Those files would then be easier to be reopened by the editor. But if I can ever do that it will be in the far future... An improved API and multiline text fields will certainly be part of an update some time.
Last edited by Lukas; 01/29/11 21:33.
|
|
|
|