Some new pics.
The first one shows there's still some work to do.
A shot from the probably most complex and challenging level ever made with Acknex3. Abiventure 2 by Crew99

Simpler levels are next to no problem anymore. The sky shader provided by HeelX is working fine - scaling and offset of sky texture needs more work, but that's part of the converter tool. Shot from World of Kandoria (my work).

One more shot. Deathman's Island by Lutz Hüls. This one renders just about perfect in A8 (except the sky).
