Ok, I´m in rush but here you go:






It´s some kind of tower defense game but nothing special gameplay wise.
I´ve planned to add more enemy and building types but I won´t have time for that anymore.

The code will be completely open source, but don´t expect to much, I´m just goofing around with bmap processing and mesh creation.

Everything is created at runtime, there are absolutely no images, models, sounds or placeholders, it´s plain Lite-C.


no science involved