steps to create 3rd person camera(each step should be a single lite-c line)

1. define max camera distance.
2. rotate camera to desired angle( with mouse_force maybe)
3. reset camera position (-max_camera_distance,0,0)
4. rotate the camera position vector with camera angle
5. add player position to resulting position
6. trace from player to that position
7. place camera on hit.x


3333333333