if(ball.z < -100) { pXent_enable(ball, 0); vec_set(ball.x,vector(-200,57,30)); pXent_enable(ball,1); pXent_settype(ball, PH_RIGID, PH_SPHERE); pXent_setfriction (ball,100); pXent_setdamping (ball,100,100); pXent_setelasticity (ball,100); }
Gamestudio download | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de