Originally Posted By: Superku
That's not a question you'd ask the developers. Be patient until someone answers your (old) question.

I am sorry if so but using new entmove.c you have to manually check if the entity reached the angle by using wait_for which freezes the whole thing till it reaches the angle and i thought it is worth to mention to developers so they can come up with a work around with it?
Originally Posted By: Superku
Btw I've already told you how to avoid freezing your while loop by waiting for things to finish.

But Superku that technique doesn't work with it or maybe i couldn't get it. Can you please give me an example to use ent_faceto with wait_for inside a loop without freezing other functions inside that loop? Thank YOu