Hi AcidCrow,
The "while(my.entity1 != null){do stuff} then remove me"
thing was the first thing that I tried. The problem seems to be that when the entity that *IS* entity1 is removed, the reference to it in my.entity1 never gets updated.
While this would be hideously inefficient, all I can think to do is use some scan commands to see if there is an entity where I think there should be and if not assume that it was destroyed.
Any other thoughts?
-WildCat