Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
0 registered members (), 18,008 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
setting enemy type hit points #356022
01/30/11 14:31
01/30/11 14:31
Joined: Jan 2011
Posts: 65
R
reknak Offline OP
Junior Member
reknak  Offline OP
Junior Member
R

Joined: Jan 2011
Posts: 65
Hey guys (and girls perhaps ;)), how do I set health/hitpoints for enemies? Let's say there are 3 types of enemies in my map;

zombie
mutant
terrorist

I want all zombies to have 75 health, all mutants to have 100 health and all terrorists to have 125 health.

How do I do this? Thanks for taking the time.

Re: setting enemy type hit points [Re: reknak] #356038
01/30/11 16:51
01/30/11 16:51
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Use skills for that. Search in the manual for it.

Re: setting enemy type hit points [Re: Widi] #356057
01/30/11 18:57
01/30/11 18:57
Joined: Jan 2011
Posts: 65
R
reknak Offline OP
Junior Member
reknak  Offline OP
Junior Member
R

Joined: Jan 2011
Posts: 65
Thanks, I get it now laugh.


Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1