Good opinions. It also seems that game-naming has evolved over time. For example, today in our fast paced world it's almost as if people aren't going to be patient enough to read a long game name... you have to get it all out and at them concisely and swiftly. Buyers might get halfway through a name like The Legend of Zelda: Ocarina of Time before deciding it sounds too lame (interesting though, because of the reputation Zelda has now, that they can still use The Legend of Zelda: ___________ format and not worry about that). id software, which is not a bad example to follow, sticks with titles like Doom and Quake. Even games like Call of Duty and World of Warcraft are shortened to CoD and WoW when they are talked about among gamers.