I Played the game online the first time - great! Lag is no problem for me, so where are the tonnes of content, game modes, tournaments and so on ... I'm getting hungry
![wink wink](/ubb7/images/graemlins/default_dark/wink.gif)
Good
![grin grin](/ubb7/images/graemlins/default_dark/grin.gif)
Distinct rounds and online game modes are definitely on their way -- I just wanted to get out a working online version as fast as possible. Next version won't have those changes, but they're important and I'm looking forward to getting those working relatively soon.
I'm maintaining a to-do list
here, btw, for the next version (0.2.2). It's mostly minor fixes and improvements to the kind of things that should be standard, with a couple of extras in there.
+ Edit: Woot, the multiplayer code is soooo smooth over the net. VERY well done. Very cool game.
+ Boost modifier is neat as well, I like it.
+ No more crashes when joining.
- The game often doesn't show in the taskbar
- no bots in multiplayer?
I'm glad multiplayer's going smoothly!
![laugh laugh](/ubb7/images/graemlins/default_dark/laugh.gif)
Yes, bots should be an option in multiplayer. And yes, I need to get the icon to work in the taskbar. I think it has to do with my starter-file. Thanks for the great feedback
![laugh laugh](/ubb7/images/graemlins/default_dark/laugh.gif)
Wouldn't mind larger maps with a few obstacles...
I'm afraid those won't come until 0.3. It will have a level-editor and a bunch of standard levels that would all be created with that level-editor. I'm hoping to have "premium" accounts have online profiles where they can store custom-made levels online.
Doesn't work, port-forwarding?
I've been having the same problem
![frown frown](/ubb7/images/graemlins/default_dark/frown.gif)
I'm sure I've set up port-forwarding correctly, but I can't seem to host a game that people can join
![frown frown](/ubb7/images/graemlins/default_dark/frown.gif)
Extra thanks to Superku for so much time hosting KarBOOM today and yesterday!!
Now I have to study for a physics test tomorrow
![frown frown](/ubb7/images/graemlins/default_dark/frown.gif)
And a maths and computers test the next day (computers will be fine -- just programming stuff). Then I'll be back onto preparing KarBOOM 0.2.2
![laugh laugh](/ubb7/images/graemlins/default_dark/laugh.gif)
Jibb