Vashe zdorovie! grin

Click to reveal..
Code:
SOUND* sndSine = "#1";

// notevalues in hertz
#define a1	440
#define h1	493.92
#define c1	523.28
#define d1	587.36
#define e1	659.28
#define f1	698.48
#define g1	784
#define g1f 830.64
#define a2	880
#define a2f 932.32
#define h2	987.84
#define c2	1046.56	
#define d2	1174.72
#define e2	1318.56

var gvMusicSpeed = 3;


function PlayNoteSub(note, volume, release)
{
//	440Hz = 100%
// 1Hz = 0.227 %
	wait(-3/gvMusicSpeed);	
	var vFreq = note*0.227;
	vFreq*=0.2;
	var vSndhandle = snd_play(sndSine, volume, 0);
	release+= 5;
	while(volume > 0)
	{
		volume-= (101-release)*time_step;
		if(volume < 0)volume = 0;
		snd_tune(vSndhandle, volume, vFreq, 0);
		wait(1);
	}
	snd_stop(vSndhandle);
}

function PlayNote(note, volume, release)
{
//	440Hz = 100%
// 1Hz = 0.227 %
	PlayNoteSub(note, volume*0.3, release);
	var vFreq = note*0.227;
	vFreq*=0.6;
	var vSndhandle = snd_play(sndSine, volume, 0);
	release+= 5;
	while(volume > 0)
	{
		volume-= (101-release)*time_step;
		if(volume < 0)volume = 0;
		snd_tune(vSndhandle, volume, vFreq, 0);
		wait(1);
	}
	snd_stop(vSndhandle);
}

function PlayKorobeiniki()
{		
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(a1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(h1, 100, 80);
		wait(-1.5/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-2.5/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(f1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(a2, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(a2, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(g1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(f1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1.5/gvMusicSpeed);			
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-1.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-2/gvMusicSpeed);		
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(a1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(h1, 100, 80);
		wait(-1.5/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-2.5/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(f1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(a2, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(a2, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(g1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(f1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1.5/gvMusicSpeed);			
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-1.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-2/gvMusicSpeed);		
		PlayNote(e1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(c1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(d1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(h1, 100, 90);
		wait(-2/gvMusicSpeed);						
		PlayNote(c1, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(a2, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(a2, 100, 90);
		wait(-1/gvMusicSpeed);			
		PlayNote(g1f, 100, 90);
		wait(-4/gvMusicSpeed);	
		PlayNote(e1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(c1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(d1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(h1, 100, 90);
		wait(-2/gvMusicSpeed);		
		PlayNote(c1, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(a2, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(a2, 100, 90);
		wait(-1/gvMusicSpeed);			
		PlayNote(g1f, 100, 90);
		wait(-4/gvMusicSpeed);	
		
		PlayKorobeiniki();
}

function PlayMusic_startup()
{
	wait(-2);
	PlayKorobeiniki();
}






Und daran ist nur Damocles mit seinen komischen 256kb schuld....

Edit: Their are some SID emulators as VST plugin out there.
They are not free, though. But you could use them with Reaper for example.

Last edited by fogman; 02/07/11 21:58.

no science involved