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how to change entity skin at runtime? #357931
02/09/11 03:34
02/09/11 03:34
Joined: Aug 2008
Posts: 81
J
jpxtreme Offline OP
Junior Member
jpxtreme  Offline OP
Junior Member
J

Joined: Aug 2008
Posts: 81
is it possible to change an entity skin from skin1 to skin2? How? I'm using lite c.

Re: how to change entity skin at runtime? [Re: jpxtreme] #357932
02/09/11 03:54
02/09/11 03:54
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline
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TheShooter  Offline
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Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
I didn't know any function in lite-c about that. But I've heared, that this is possible in HLSL. (Shaders)

But I'm sure, that there is a function for that in lite-c.


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Re: how to change entity skin at runtime? [Re: TheShooter] #357933
02/09/11 03:59
02/09/11 03:59
Joined: Sep 2010
Posts: 97
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carla_mariz Offline
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carla_mariz  Offline
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Joined: Sep 2010
Posts: 97
@jpextreme, yes thats possible..
just put "my.skin = 2;" inside a function laugh


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