More confusing with coordinates:
- Why is the tilt angle suddenly changing for 180° when the roll angle is getting higher (/lower) 90° (/-90°)
- The same reversed: it turns 180° around at roll angle when tilt angle is higher (/lower) than 90° (/-90°)
(you can try the example in the manual using vec_set(your.pan,wiimote.angle1): it doesn't work correctly -> "mirror like" angle switches)