Hey Superku,
I took out all the atmospheric scattering code in the shader and still have the lit edge triangles.
After looking at changes, I think we need to tone down on the atmospheric scattering some though.
Anyway, it wasn't the atmospheric scattering code, so can cross that off.
I know it's something simple and stupid, been trying to figure it for 2 days now and it is frying my brain.
Thanks for help,
Loco