Hi All,

I planned to open this topic long ago,, laugh
My problem was (and still) the time to do so,,

But I think it is the time to open such topic in our forum,,
As a small participation in this great forum and community of developers

Fine,, you will find that this topic is educationally somehow!! But It is not,,

I will not just copy and paste theories form the internet or other sources,,
Personally,, I hate theories and guides in this industry laugh

The purpose is to give practical tips for the game design process! As simple as this laugh

This thread and its related threads will discuss the following,,

What is the meaning of “Gameplay”?!
How it can change the fate of your game?!
How Gameplay is designed?!
Who can design good Gameplay Mechanics?!
What is the meaning of “Balanced Gameplay” / “Positive Feed-Back” & “Negative feed-back”?!

What about the Gameplay Vs. Graphic Debate?!
What about the Gameplay Vs. Story Debate?!
What about the “Save-Game Types” Debate?!
The difference between 1st person or 3d person prospective?
And so on,,