Ok, thanks JCL, I am testing to try to isolate what it could possibly be.

I will get back with you soon TerraSame. Trying to isolate all the level parts and code into a seperate fly around level to see if I can find the issue. I have a feeling that something changed in MtlFX.c or default.fx that is affecting something somewhere, but not sure yet. Maybe somekind of path issue, I dunno. It's supposed to be orangish actually.

It's weird how it works fine in A7 and not A8, another brain teaser I guess.

Later,
Loco


Professional A8.30
Spoils of War - East Coast Games