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What level editors do you guys use? I feel that WED is a tedious program to use and I've been asking for alternative editors forever but no one can ever say anything other then blender.


Frankly, there aren't very many choices. At least not modern ones. WED does import .map files just fine, so if you like any of the old level editors that spit out the old MAP file format, then you can use one of them and import the level into WED. Frankly, I use regular 3D geometry for levels (instead of BSP) whenever I can and, thus, use a modeling program like modo (or, as some have already suggested to you, Blender). Back when building BSP levels, I would use the MAX2GS plugin and build my levels in MAX (following the rules of BSP) and export via the plugin directly to a format that GameStudio could use.