I often think that the engine should give an error message instead of crashing, but if the engine looked for an overflow (or in this case, alphabetical numbers in what you're trying to assign as a variable) every time you assign something, I think it would slow down the engine by a huge amount. So I think it makes sense that it doesn't check here.

Just out of interest: your taking google sketchup data and importing it into 3dgs?


~"I never let school interfere with my education"~
-Mark Twain