Maybe this is over the top, but if you're focusing on movement, THIS is what i'd love to see:
http://www.youtube.com/watch?v=29ZEvxwq_F8&feature=related

One day I'll program a game where movement will work like that...

Edit: check out the rotation on the pelican. That rocks!

Last edited by Germanunkol; 02/20/11 18:18.

~"I never let school interfere with my education"~
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