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Re: Max joysticks [Re: Inestical] #361316
03/02/11 14:09
03/02/11 14:09
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline OP
Expert
JibbSmart  Offline OP
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
I do use XBox 360 controllers. What's XInput? I would've thought the driver it comes with (one of them was packaged for Windows) would be enough.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: Max joysticks [Re: JibbSmart] #361327
03/02/11 15:27
03/02/11 15:27
Joined: Oct 2009
Posts: 149
Germany
M
muffel Offline
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muffel  Offline
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M

Joined: Oct 2009
Posts: 149
Germany
XInput is an API for receiving controller input like DirectInput.
With XInput you can use XBox 360 controllers in your program.
With DirectInput you can use every other device excluding XBox 360 controllers.

Look into the DirectX SDK for better information and reference

muffel

Re: Max joysticks [Re: muffel] #361370
03/02/11 18:38
03/02/11 18:38
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline OP
Expert
JibbSmart  Offline OP
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
I looked up XInput on Wikipedia, and it indicates that DirectInput should work fine with XBox 360 controllers, and even have no limit on the number of controllers supported (as opposed to XInput's imposed limit of 4).

Along with the fact that XInput is only useful for XBox 360 controllers, I don't think that's the direction I should go into.

But I'll install try the XInput driver anyway when I get home.

Cheers,

Jibb

EDIT: Don't know why I'm talking about DirectInput -- I'm not using DirectInput. I'll look into XInput, thanks laugh

Last edited by JulzMighty; 03/02/11 18:44.

Formerly known as JulzMighty.
I made KarBOOM!
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