Hey, sorry to bother you, but in this thread I showed some trouble I was having getting more than 2 joysticks to work, and it has garnered very little interest and no assistance.

I don't use any of the engine's built-in joystick functions. I use joyGetPosEx to get all the information I need. It has been working great for the first two joysticks, and I assumed it'd work for the rest since I release and capture all joysticks in a loop. Having purchased a third joystick yesterday and tested it independently of the others, I know it works on its own, but my game still only detects 2 joysticks.

Is there something I'm missing? A limit imposed by the engine? Or am I just capturing them incorrectly?

I considered that joyGetPosEx might be working fine because the engine captures 2 joysticks anyway, and maybe it's my capture function that's failing, but I changed the code to release all joysticks first and then attempt to capture them all manually, and it still works fine.

Here's the loop I use in the main function to get the joysticks:
Code:
for (i=0; i<MAX_JOYSTICKS; i++) {
		joyReleaseCapture(i);
		hasJoystick[i] = (var)joySetCapture(hWnd, i, POLLING_PERIOD, JOYSTICKS_CHANGED);
		joystick[0] = JOYSTICK_SIZE;
		joystick[1] = JOY_CAL_READ5;
		if (hasJoystick[i] == 0)
			joyGetPosEx(i, (void*)joystick);
	}

I use the same loop in a separate function to recapture joysticks if the player needs to (for example if they connect a joystick after the game has started), and all that seems to successfully do is release them.

POLLING_PERIOD is #defined as NULL and JOYSTICKS_CHANGED as 1, but I've tried it with POLLING_PERIOD as 10 and JOYSTICKS_CHANGED as 0.

The fact that the recapture fails using the same code leads me to believe that the first capture fails as well, but the engine automatically captures 2 joysticks for me, since it uses 2 anyway. But surely that would happen in the first frame? And my first capture attempt occurs after a wait(1); in the main function.

Any help would really be appreciated.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!