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Re: [SCION:tps] preAlpha GamePlay Test and Contest Entry [Re: the_clown] #361037
02/28/11 18:39
02/28/11 18:39
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
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darkinferno  Offline OP
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Joined: May 2009
Posts: 1,816
at my pc (duh)
- theres noway the paint could be just values because note not every area gets affected, my artist was SUPPOSE to redo the paintmap for it but he was busy being lazy, lol
-maybe you clicked around in the armor screen too much and reduced your cash, the next update will fix this
-animations arent complete, theres a couple more states to implement

thanks for trying, i'll update and have the server up soon, hoping to get some action with multiple people

Re: [SCION:tps] preAlpha GamePlay Test and Contest Entry [Re: darkinferno] #361038
02/28/11 18:44
02/28/11 18:44
Joined: Nov 2008
Posts: 946
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the_clown Offline
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the_clown  Offline
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Posts: 946
Well, I even created a new profile, spend no time at all in the armor screen and tried. The weapons arent just locked (theres not LOCK sign), the panels even react on clicking - I just dont seem to have any changes, the weapons I got still are the heavy pistol thingy and that other single shot rifle or whatever it is.

Re: [SCION:tps] preAlpha GamePlay Test and Contest Entry [Re: the_clown] #361043
02/28/11 19:11
02/28/11 19:11
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
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darkinferno  Offline OP
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at my pc (duh)
dont worry, am updating soon, should have all those fixed by now, wait, you do know you only get them when you respawn right ? press 9 to suicide

Re: [SCION:tps] preAlpha GamePlay Test and Contest Entry [Re: darkinferno] #361059
02/28/11 20:44
02/28/11 20:44
Joined: Sep 2009
Posts: 496
P
Progger Offline
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Progger  Offline
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Posts: 496
@darkinferno i have a problem
im using win7 64-bit after i start your game the start screen was loaded but then it crashes and the message appears scion.exe is not working

EDIT:I have this problem with some games but for example Silas BEta Demo is working very well
what could the problem be?
WFG Progger laugh

Last edited by Progger; 02/28/11 20:51.

asking is the best Way to get help laugh laugh laugh
Re: [SCION:tps] preAlpha GamePlay Test and Contest Entry [Re: Progger] #361065
02/28/11 21:02
02/28/11 21:02
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
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darkinferno  Offline OP
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at my pc (duh)
ahh.. it might have somethng to do with the post processing shaders, though i guess i could compile a no postprocessing version for you but.. it would be ugly laugh

Re: [SCION:tps] preAlpha GamePlay Test and Contest Entry [Re: darkinferno] #361068
02/28/11 21:06
02/28/11 21:06
Joined: Nov 2002
Posts: 913
Berlin, Germany
S
SchokoKeks Offline
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SchokoKeks  Offline
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Joined: Nov 2002
Posts: 913
Berlin, Germany
You might want to check your settings on "Data execution prevention". A user of Survive! had the same problem and it was gone after he disabled DEP.
http://en.wikipedia.org/wiki/Data_Execution_Prevention#Windows

Re: [SCION:tps] preAlpha GamePlay Test and Contest Entry [Re: SchokoKeks] #361115
03/01/11 00:40
03/01/11 00:40
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
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darkinferno  Offline OP
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contest entrance cancelled

Last edited by darkinferno; 03/02/11 20:45.
Re: [SCION:tps] preAlpha GamePlay Test and Contest Entry [Re: darkinferno] #361121
03/01/11 01:30
03/01/11 01:30
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
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darkinferno  Offline OP
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Posts: 1,816
at my pc (duh)
sorry superku, the server was down for a while, its back up now, but please use the new version of the game, sadly i didnt fix that saturation panel, click it off before leaving the loadout screen and it will be fine

Re: [SCION:tps] preAlpha GamePlay Test and Contest Entry [Re: darkinferno] #361122
03/01/11 01:31
03/01/11 01:31
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Posts: 6,861
Kiel (Germany)
The menus are still a pain, sorry. I could not click "Save Changes" until I opened "Preferences" the 5th time or so.
Why does the game say "Don't set the resolution too high!" every time I click on the resolution option?
The weapon icons/ the buy menu still covers the in-game menu, no regular exit possible.
The game crashed for me ("scion.exe stopped working") when I killed you the 3rd/ 4th time with a melee attack.

I know that you're under heavy time pressure, but if there's one thing that should work it's the menus because otherwise it really bugs me.

The colouring works pretty nice and I like the Metroid Prime 1 - style music.




EDIT: The game has crashed again, approx. after the same playing time.
Here's the problem I've told you when I was on the server:
http://www.superku.de/scion3.jpg

The panels/ texts look HD, the game itself looks like 640x480.
The last 3 buttons under preferences don't seem to work at all anymore. (Maybe the size of the panel that contains the buttons is too small, so the buttons get ignored.)

Last edited by Superku; 03/01/11 01:41.

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Re: [SCION:tps] preAlpha GamePlay Test and Contest Entry [Re: Superku] #361127
03/01/11 01:57
03/01/11 01:57
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
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darkinferno  Offline OP
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Posts: 1,816
at my pc (duh)
i find these problems strange, especially that lowres looking one, i cant recreate it, heres what it looks like for me:


ahm, i think i see the problem with the menus, its trying to scale with the resolution, i thought i limited it, sadly i guess not, if i could update easily it would be a fix but i cant so running a lower res should be ok...

am sorry its so unstable, i was contemplating not releasing it because i didnt think it was ready, but our 1v1 playtests were stable so my artist insisted.. we'll just have to see what happens

[EDIT]
ok i fixed the menu scaling problem, i think what happens is, when you change the video settings, it displays ok but when you save and reload that same setting, all it does, is set the screen_size.. which is strange

if only it werent so hard to update, i hear A8 has better publish options, hope so

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