There is a highscore for/after each world planned.
Before i implement it i need the scoring system (after each level).
At the end of each world (~3-5 level) with a boss enemy in the last level the total world scoring will be send to a online highscore.
with the second sublevel i wanted to introduce the cool 3D-level-rotation. But it's going to confuse the player (not only you

- maybe I'll make this 3D-level-rotation later in the second level and more easy for the first step?! I have to wait for the reply of my beta testers...
"how bout a mushroom to make uli grow?": yes that's already implemented (and several other enemies, objects (keys), moves for uli (climb, swim, ...), etc. (but I don't want to show all these things in the first techdemo)