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Re: GameStudio for Mac?
[Re: Daedelus]
#36317
12/15/04 12:44
12/15/04 12:44
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Joined: Oct 2002
Posts: 815 NY USA
Red Ocktober
Developer
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Developer
Joined: Oct 2002
Posts: 815
NY USA
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Quote:
the "Mac creative crowd" is typically not the "programmer" or "dev" crowd
well maybe part of the reason for that is the lack of the same low cost, indie tools that Windows users have...
just a lil news of interest... the people at Blitz seem to think that the Mac market may be worth going after, in spite of the expert opinion here... they just released BlitzMax, and the first released version is for the Mac (OSX) with the Windows version to follow shortly...
so, while all the PC/Win fanboys walk around with their heads up theres, in supreme denial and self assured ignorance, Blitz ventures into the wide open market with a low cost indie dev tool for those other computerists...
hey... i really don't wanna get dragged into a Mac vs Windows thing... i think it's kinda silly... i have at least 3 (usualy 5) Win PCs running here at any given time, and 2 operational Macs (4 total) running...
all of em networked... all of em a pain... tell me what's so good about either one...
plus, i just got through 'spanking' one group of fanboys and sent them to bed without their suppers... can i at least let a few days pass before i have ta pull out the ole whip again.
i mean... like man, it's not like Bill is paying any of you to evangelize Windows... or maybe he is... that's the only reason i can see for all these fanatics who jump to the defense of the Windows Homeland whenever the mere mention of Macintosh is made...
god... what's wrong with you people...
besides... if you really need someone to make fun of that bad... well, i'm sure we can find a few Linux users that need to have their head shaved, and then tarred and feathered and run around town on a donkey
--Mike
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