Mike,

So, it would seem like you could build games today using Blitz3D for Windows with plans to port the code to BlitzMax for Windows/OS X/Linux. It would seem you could reuse all your resources (3D models, levels, pictures, etc.). Does BlitzMax support the same file formats as Blitz3D? Since I have a Windows machine and neither product, I'm wondering if anyone has done this.

CBuilder

Last edited by CBuilder2; 12/17/04 06:20.

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