Change of concept & art.

Meanwhile I created a bunch of enemies, moving platforms, goods, sounds, testlevel, ...
...and decided to use the coding but not the "mario" like style.

To become separated (from the big antetype MARIO) and more original I decided to eliminate ALL parts of nintendo style and replace them with other shapes , textures & models.

The textures will become more technical, the enemies more robotic & alienlike. The goods to collect will also change - depending on the storyline (yes - ther now is a storyline for the game)

So the idea was born to send SUPERULI to space.
SUPERULI now becomes a mixture from MARIO, Cammander Keen, Roger Wilco and Flash Gordon to save the earth.

First screens the next days... - stay tuned...

[edit]... here's SUPER_SPACE_ULI (with his jetpack):


Last edited by mercuryus; 03/16/11 11:43.