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Re: Inventory workshop in RPG
[Re: 3run]
#365055
03/23/11 02:38
03/23/11 02:38
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Joined: May 2010
Posts: 42 MN,USA
StJiongTeam
Newbie
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Newbie
Joined: May 2010
Posts: 42
MN,USA
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I have a great code to share with u. The author is Micmoc, open source, but please give her credits if you want to use it directly. Comments are Chinese, so I hope Google translate will help. Here is the download link: http://www.negdev.com/3dgs/demo/ItemBox_Micmoc.zip
3DGS Commercial A7/A8 Intel i7, 8GB DDR3, AMD 5870
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Re: Inventory workshop in RPG
[Re: 3run]
#365172
03/23/11 22:18
03/23/11 22:18
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Joined: Apr 2008
Posts: 2,488
ratchet
Expert
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Expert
Joined: Apr 2008
Posts: 2,488
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I think perhaps some programmers could make some little code to have inventory also ? Wand why not going further and making some basic : - MMo style camera with zoom (you can go from third person view ot FPS view) - Power tree panel - Basic RPG attributes level up system (the user spend earned points to increase ( Strenght, Dexterity, Mana, Endurence ) - A little XP based system for heroes depending on level of monsters - A map displaying target zone for quest (like Follout Vegas map system ) Well if anyone have ideas for improving or gooing further on the RPG template don't hesitate
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Re: Inventory workshop in RPG
[Re: 3run]
#365380
03/26/11 05:28
03/26/11 05:28
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Joined: Jan 2011
Posts: 122 GUILIN , CHINA
tzw
Member
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Member
Joined: Jan 2011
Posts: 122
GUILIN , CHINA
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micmoc is my friend and i also have written a inventory system for ARPG game, but well, the comments are chinese, too. After the China universty entrance exam (very very very very important for me now), i will translate mine to english and upload.
Full of my eyes are class struggles.....
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