Hey, sorry I haven't gotten around to writing the pathfinding post yet, I don't know if I'll be able to make it as I have a last exam coming up and lots of other stuff besides CSiS to do.

We added a new burning effect that now shows when the ship's too close to the sun, so that the player knows to get away:

(Previously we just used the shield-hit effect for this, which made people think they were being hit and should lose health when in fact they were only getting a warning that the sun's too close.)


~"I never let school interfere with my education"~
-Mark Twain