Originally Posted By: ratchet
Well just my opinion :
It would need some artistic research even if it keep simple.
What's the goal in this game ?



Ah yes artistic work. Maybe I could improve it a bit but generally my modeling and level design skills are very amature. The most complicated model I have made was the starbase in wicked starbase defense. Also I avoid detailed models and especially animations. If u look at my games none of them focus on graphic and none of them have premade levels. Maybe I need to partner with an artist. But until then don't expect to much as far as graphics.

And quad hit the nail on the head with the goal of the game. laugh

@mercurus - goodies sound like a good idea. I started with the flag and speed blocks. Coins are a good idea and I was also thinking doors or secret passages.

I wAs also thinking of a level generator but I'm not sure where to begin.

Thx for the comments


Mikes Wicked Games

www.mikeswickedgames.com