void billboard_click(PANEL* pnl){
if(var_bullets){
var alpha;
var format = bmap_lock(pnl.bmap, 0);
int x = (mouse_pos.x - pnl.pos_x) / pnl.scale_x;
int y = (mouse_pos.y - pnl.pos_y) / pnl.scale_y;
var pixel = pixel_for_bmap(pnl.bmap, x, y);
COLOR col;
pixel_to_vec(col, alpha, format, pixel);
bmap_unlock(pnl.bmap);
if(alpha > 10){
kill_handler(pnl, pnl.scale_x, pnl.pos_y);
}else{
}
}
}