Hi,

after one day trying, I need to ask...

This is my terrain. The terrain is completely flat and then I deform it with
Code:
function deform_terrain(ENTITY* terr)
{
	var i = ent_status(terr,0); // number of vertices 

	CONTACT* c;
	
	set(terr, PASSABLE);
	
	for(; i>0; i--)
	{
		c = ent_getvertex(terr,NULL,i);    
		c.v.y += random(50); 
		ent_setvertex(terr,c,i);
	}
	
	reset(terr, PASSABLE);
}



terrain_chunked is set to 32.

After the first 32 meshes, the terrain ist cutted in x and y direction frown

The rest of the terrain looks, like it should...

Why the cut after the first chunk?
What do I wrong?

Hoping for help. Thanks smile


A8.30.5 Commercial